============================================================================================= Title: Halls of Ser Date: September 23rd 2004 File name: hallsofser.bsp Author: Flunx E-mail: serflunx@yahoo.no Homepage: http://www.flunx.tk Description: medium sized deathmatch level for 4-8 players (7 player starts). Made for LeRay's Q2 mapping competition 2004. ============================================================================================= *Play Information* Single Player: If you want to walk around alone. Deathmatch: Yes Co-operative: No *Construction* Base: From scratch Editor used: Quark 6.4 Alpha Known bugs: None Build time: About 1 Month? Textures used: Standards plus several from various AQ2 maps. Sounds: engine/warp sound + a dish breaking sound. Environment Map: drksky *Geek Stuff* Compiling Machine: AMD Athlon (1Ghz) ~300Mb RAM QBSP: 11 Seconds QVIS: 11 Seconds QRAD: 218 Seconds *Installation* Unzip to your baseq2 directory. *Other info* This map is my first map for vanilla Quake2. It didn't turned out as I had hoped (it turned out worse). But It'll do :) *Settings* gl_modulate 2 vid_gamma 2 *Copyright* QuakeII is copyright ID software. Custom textures,sounds etc. are copyright their authors. Distribute the map as much as you like as long as you include all the files in the zip. *Thanks* ID for Q2 LeRay for the competition ;) Tim (Argh!) Wright for Arghrad - http://www.planetquake.com/arghrad/ WizardExt for textures - http://www.bostream.nu/wizardext/ Wetwired for textures - Greydeath for textures - Suco for textures - ruskprick for textures - Shaymon for textures - Bobert for textures - PACMAN[TECH] for textures - Schmung for textures - And anybody else I hopefully havent forgotten :-)